Methodology
Pedagogy
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Andragogy
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Immersion / Simulation
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Interactivity / Gaming
ANDRAGOGY
Whereas pedagogy literally means to lead the child, andragogy is man-leading. It consists of learning strategies focused on adults. Andragogy was developed into a theory of adult education by the late American educator, Malcolm Knowles.
4tNox taps into the andragogy learning strategy as it moves students toward independence and responsibility for their own learning. Students’ own experiences and observations serve as a rich resource for their learning, and the training modules include opportunities for reflection and problem solving. Individuals learn what they need to know, so 4tNox courses are organized around life applications, and since people are performance-centered in their learning, the simulations in the 4tNox training are an ideal learning tool.
4tNox implements all four andragogy principles of learning in its course design:
1) Adults need to know why they need to learn something.
2) Adults need to learn experientially.
3) Adults approach learning as problem-solving.
4) Adults learn best when the topic is of immediate value.
When do students make the jump from child learners to adult learners? Which disciplines or courses are better for pedagogy? Which for andragogy? It is difficult to quantify an exact answer because the prior knowledge and capabilities of students vary, but 4tNox taps into the double power of using both – teaching directly through the pedagogy of master teachers and the andragogy of problem-solving, experiential learning.
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